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Communication & Journalism - Playing Video Games: Motives, Responses, and Consequences (Lea's Communication Series)

Description

Book Synopsis: From security training simulations to war games to role-playing games, to sports games to gambling, playing video games has become a social phenomena, and the increasing number of players that cross gender, culture, and age is on a dramatic upward trajectory. Playing Video Games: Motives, Responses, and Consequences integrates communication, psychology, and technology to examine the psychological and mediated aspects of playing video games. It is the first volume to delve deeply into these aspects of computer game play. It fits squarely into the media psychology arm of entertainment studies, the next big wave in media studies. The book targets one of the most popular and pervasive media in modern times, and it will serve to define the area of study and provide a theoretical spine for future research.This unique and timely volume will appeal to scholars, researchers, and graduate students in media studies and mass communication, psychology, and marketing.

Details

Are you ready to unlock the secrets behind the world of video games? Look no further! Introducing "Playing Video Games: Motives, Responses, and Consequences" from Lea's Communication Series - the ultimate guide to understanding the psychological and mediated aspects of playing video games. With the increasing number of players across genders, cultures, and ages, playing video games has become a social phenomenon like no other.

This groundbreaking book integrates communication, psychology, and technology to provide you with a comprehensive analysis of the motives, responses, and consequences of playing video games. Whether you're a researcher, a scholar, or a graduate student in media studies, psychology, or marketing, this volume is an essential addition to your library. Dive deep into the world of computer game play and gain a theoretical spine for future research.

As a part of the media psychology arm of entertainment studies, "Playing Video Games" is paving the way for the next big wave in media studies. Explore the immense popularity and pervasive nature of video games in the modern world, and uncover the fascinating insights that lie within. This unique and timely volume is your passport to unraveling the mysteries of video game culture.

Don't miss out on this invaluable resource! Get your copy of "Playing Video Games: Motives, Responses, and Consequences" today and join the ranks of those who understand the power and impact of video games on our society. Click here to place your order now!

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