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Communication & Journalism - Aesthetic Theory and the Video Game

Description

Book Synopsis: This book draws on aesthetic theory, including ideas from the history of painting, music and dance, to offer a fresh perspective on the video game as a popular cultural form. It argues that games like Grand Theft Auto and Elektroplankton are aesthetic objects that appeal to players because they offer an experience of form, as this idea was understood by philosophers like Immanuel Kant and Theodor Adorno.

Video games are awkward objects that have defied efforts to categorise them within established academic disciplines and intellectual frameworks. Yet no one can deny their importance in re-configuring contemporary culture and their influence can be seen in contemporary film, television, literature, music, dance and advertising. This book argues that their very awkwardness should form the starting point for a proper analysis of what games are and the reasons for their popularity. This book will appeal to anyone with a serious interest in the increasingly playful character of contemporary capitalist culture.

Details

Are you ready to dive into the world of video games like never before? Look no further than our latest release, Aesthetic Theory and the Video Game Book! This groundbreaking book takes a unique approach by drawing on aesthetic theory from the realms of painting, music, and dance to reveal the true artistic value of video games. Whether you're a casual gamer or a seasoned player, this book offers a fresh perspective on the popular cultural phenomenon that is the video game.

Have you ever wondered why games like Grand Theft Auto and Elektroplankton have such a powerful impact on players? This book has the answer. By exploring philosophical ideas from influential thinkers such as Immanuel Kant and Theodor Adorno, Aesthetic Theory and the Video Game Book reveals how video games captivate us on a deep level. These games are more than just entertainment—they are aesthetic objects that provide us with a truly immersive experience of form.

But what sets this book apart is its ability to place video games within the broader context of contemporary culture. Video games have become a force to be reckoned with, influencing not just the gaming industry but also film, television, literature, music, dance, and even advertising. They are the catalysts reshaping our society. Aesthetic Theory and the Video Game Book offers an in-depth analysis of this cultural phenomenon, shedding light on the reasons behind their immense popularity.

If you're a true connoisseur of contemporary culture, this book is a must-have. It delves into the playful character of our capitalist society, providing a serious exploration of what makes video games so captivating. Don't miss out on this opportunity to expand your knowledge and gain a deeper understanding of the artistic value of video games.

Ready to embark on this enlightening journey? Order your copy of Aesthetic Theory and the Video Game Book today. Click here to place your order now!

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