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Graphics & Design - Sketching User Experiences: The Workbook

Description

Book Synopsis: Sketching Working Experience: The Workbook provides information about the step-by-step process of the different sketching techniques. It offers methods called design thinking, as a way to think as a user, and sketching, a way to think as a designer. User-experience designers are designers who sketch based on their actions, interactions, and experiences. The book discusses the differences between the normal ways to sketch and sketching used by user-experience designers. It also describes some motivation on why a person should sketch and introduces the sketchbook. The book reviews the different sketching methods and the modules that contain a particular sketching method. It also explains how the sketching methods are used. Readers who are interested in learning, understanding, practicing, and teaching experience design, information design, interface design, and information architecture will find this book relevant.

Features standalone modules detailing methods and exercises for practitioners who want to learn and develop their sketching skills. Extremely practical, with illustrated examples detailing all steps on how to do a method. Excellent for individual learning, for classrooms, and for a team that wants to develop a culture of design practice. Perfect complement to Buxton’s Sketching User Experience or any UX text. Author-maintained companion website at http://grouplab.cpsc.ucalgary.ca/sketchbook/.

Details

Looking to improve your sketching techniques? Look no further than Sketching User Experiences: The Workbook. This comprehensive guide takes you through the step-by-step process of various sketching techniques, teaching you how to think like a user and design like a pro. Whether you’re an experienced designer or just starting out, this book is a must-have for anyone interested in user-experience design.

What sets this book apart is its focus on sketching as a tool for user-experience designers. It goes beyond the basics of sketching and delves into the motivations behind sketching and the various sketching methods used by professionals. With illustrated examples and standalone modules, this workbook is extremely practical and perfect for individual learning or classroom use.

If you’re looking to take your design skills to the next level, this book is the perfect complement to Buxton’s Sketching User Experience or any other UX text. It’s an excellent resource for practitioners who want to learn and develop their sketching skills, as well as for teams looking to foster a culture of design practice. Don’t miss out on this opportunity to enhance your sketching abilities.

Ready to dive into the world of sketching user experiences? Click here to visit our website and get your own copy of Sketching User Experiences: The Workbook today!

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