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Study & Teaching - The Big Bad World of Concept Art for Video Games: How to Start Your Career as a Concept Artist

Description

Book Synopsis: Are you ready to begin your career as a concept artist in the video game industry but don't know where to start? The Big Bad World of Concept Art for Video Games: How to Start Your Career as a Concept Artist is book two in the Big Bad series, delving deeper into the subjects and topics explored previously in An Insider's Guide for Students. Going beyond the amateur level, this guide prepares the upcoming professional, or any other artist, for a future in the entertainment industry. Whether you are a graduating student joining the workforce, a young professional who has just broken into the job market, or even an existing professional frustrated with your current situation, receive help figuring out what comes next for a fulfilling career.

Eliott Lilly is a highly sought-after concept artist with nearly a decade of experience in the video game industry. He has worked for such prominent game companies as id Software, Treyarch, and Activision. He has contributed to several popular franchises, including Rage, Doom, and Call of Duty. Also an educator, Eliott teaches introductory concept art classes to university students.

With his firsthand knowledge of the ins and outs of the video game industry, Eliott Lilly is an exceptional guide who can help prepare you for the rewarding journey toward realizing your ambitions.

Details

Are you ready to dive into the exciting world of concept art for video games? Look no further than The Big Bad World of Concept Art for Video Games: How to Start Your Career as a Concept Artist. This book, part of the acclaimed Big Bad series, takes you beyond the basics, equipping you with the necessary knowledge and skills to succeed in the competitive industry. Whether you're a recent graduate, a budding professional, or simply someone looking for a fulfilling career change, this guide is a must-have.

Authored by Eliott Lilly, a highly respected concept artist with extensive industry experience, this book offers invaluable insights that only a true insider can provide. With a decade of working with major game companies such as id Software, Treyarch, and Activision, Lilly's expertise shines through in every page. His contributions to well-known franchises like Rage, Doom, and Call of Duty make him a trusted resource in the industry.

What sets this book apart is Lilly's commitment to education. As an educator himself, he understands the challenges aspiring concept artists face and provides practical advice to overcome them. Through his introductory concept art classes, he has helped countless students kick-start their careers, and now he wants to help you too.

If you're serious about pursuing concept art for video games, The Big Bad World of Concept Art for Video Games: How to Start Your Career as a Concept Artist is the ultimate guide. Don't miss this opportunity to learn from a seasoned professional and set yourself on the path to success. Get your copy today and embark on a fulfilling career in the captivating world of concept art.

Ready to take the first step? Get the book now and unlock a world of opportunities!

Disclosure: I get commissions for purchases made through links in this website