Description
Book Synopsis: This introduction to 3D computer graphics emphasizes fundamentals and the mathematics underlying computer graphics, while also covering programming techniques using OpenGL, a platform-independent graphics programming environment. The minimal prerequisites make it suitable for self-study or for use as an advanced undergraduate or introductory graduate text as the author leads step-by-step from the basics of transformations to advanced topics such as animations and kinematics. Accompanying software, including source code for a ray tracing software package, is available freely from the book's web site.
Details
Are you ready to jump into the exciting world of 3D computer graphics? Look no further than our comprehensive guide, "3D Computer Graphics: A Mathematical Introduction with OpenGL." This book not only covers the basics but also delves into the intricate mathematics that form the foundation of computer graphics.
Whether you're a beginner looking for a self-study resource or a student in need of an advanced undergraduate or introductory graduate text, this book has got you covered. Our experienced author takes you on a step-by-step journey, starting with the fundamentals of transformations and gradually building up to complex topics such as animations and kinematics.
But this book isn't just theory, we also provide practical programming techniques using OpenGL, the industry-standard platform-independent graphics programming environment. With our comprehensive coverage of programming in OpenGL, you'll gain the necessary skills to bring your own projects to life.
As a bonus, we offer accompanying software that includes source code for a ray tracing software package. This valuable resource allows you to apply what you've learned and experiment with the concepts discussed in the book.
Don't miss out on this opportunity to dive deep into the world of 3D computer graphics. Take your skills to the next level and unleash your creativity with "3D Computer Graphics: A Mathematical Introduction with OpenGL." Get your copy now!
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