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Reference - Bare-Metal Amiga Programming: For OCS, ECS and AGA

Description

Book Synopsis: Programming the "bare-metal" means writing software that directly interacts with a system's hardware without the use of an operating system. The main reason for doing this is to increase efficiency as well as providing functionality that may otherwise not directly be supported by the operating system. While the Amiga has a powerful multi-tasking operating system, most games and demos go the bare-metal way. They are programmed in assembly language and bypass AmigaOS in order to communicate directly with the custom chips and the other hardware to bring special effects and smooth animations. This book is about programming the Commodore Amiga hardware directly, bypassing AmigaOS. It covers all three chipset versions released by Commodore: OCS, ECS and AGA. Each of the sub systems has its own chapter that explains the workings and provides a number of examples. Amongst the subjects covered are the audio hardware, the Copper, the Blitter, sprites and playfields. This book also covers using the disk controller as well as interfacing with joysticks, paddles, mice and the keyboard. An understanding of Motorola 680x0 assembly programming is required to get the best out of this book. Some knowledge of the workings of AmigaOS and the Workbench is useful but not necessarily required.

Details

Are you ready to take your Amiga programming skills to the next level? Dive deep into the world of "bare-metal" programming with our comprehensive guide. By bypassing the AmigaOS and programming directly to the hardware, you'll unlock a whole new level of efficiency and functionality that will set your projects apart from the rest.

Unlock the full potential of your Commodore Amiga hardware with our book on Bare-Metal Amiga Programming. Delve into the intricacies of the OCS, ECS, and AGA chipsets as you learn how to harness their power for creating stunning visual effects and smooth animations. Whether you're a seasoned programmer or a curious enthusiast, this book will equip you with the knowledge and tools needed to succeed.

Go beyond the limitations of AmigaOS and explore the endless possibilities of bare-metal programming. From mastering the audio hardware to understanding the Copper and Blitter chips, this book covers it all in detail. Take your programming skills to new heights as you learn to interface with various peripherals like joysticks, paddles, and mice - the only limit is your imagination!

Ready to elevate your Amiga programming skills and unleash your creativity? Order your copy of Bare-Metal Amiga Programming now and embark on a journey to mastering the art of direct hardware interaction.

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