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Science Fiction & Fantasy - Creating Places (The Art of World Building)

Description

Book Synopsis: Creating a unique, immersive setting one place at a time

A guide for authors, gamers, and hobbyists

CREATING PLACES (THE ART OF WORLD BUILDING, #2) is a detailed how-to guide on inventing the heart of every imaginary world - places. It includes chapters on creating planets, moons, continents, mountains, forests, deserts, bodies of water, sovereign powers, settlements, and interesting locales. Extensive, culled research on each is provided to inform your world building decisions and understand the impact on craft, story, and audience. You'll also learn how and when to create history and maps. Experts and beginners alike will benefit from the free templates that make building worlds easier, quicker, and more fun.

Learn the difference between types of monarchies, democracies, dictatorships and more for realistic variety and believable conflict. Understand how latitude, prevailing winds, and mountains affect climate, rainfall, and what types of forests and deserts will exist in each location. Consistently calculate how long it takes to travel by horse, wagon, sailing vessels, or even dragon over different terrain types and conditions.

CREATING PLACES is the second volume in THE ART OF WORLD BUILDING, the only multi-volume series of its kind. Three times the length, depth, and breadth of other guides, the series can help fantasy and science fiction creators determine how much to build and why, how to use world building in your work, and whether the effort to create places will reap rewards for you and your audience.

Details

Unlock Your Imagination with Creating Places (The Art of World Building)!

Are you an aspiring author, a passionate gamer, or a creative hobbyist? Look no further - Creating Places is the ultimate guide that will elevate your world building skills to new heights! With this detailed how-to guide, you'll master the art of inventing immersive and captivating settings that will transport your audience to extraordinary realms.

Each chapter of Creating Places delves into the creation of different elements, from planets to settlements and everything in between. Backed by extensive research, this guide will empower you to make informed decisions that will enhance your craft and take your audience on an unforgettable journey. And the best part? We've included free templates to streamline your world building process, making it easier, quicker, and more fun than ever!

But that's not all - Creating Places also provides invaluable insights on history and map creation. By understanding the intricacies of monarchies, democracies, dictatorships, and more, you can infuse your world with realistic variety and believable conflict. And with knowledge of how geography impacts climate, vegetation, and travel time, you'll create a world that seamlessly blends authenticity and imagination.

Created for both experts and beginners, Creating Places is the second volume in THE ART OF WORLD BUILDING, a multi-volume series unlike anything else available. This extensive guide is three times the length, depth, and breadth of other resources, ensuring you have all the tools you need to build worlds that captivate your readers or engage your players.

Don't miss out on the opportunity to unlock your full creative potential. Start shaping extraordinary realms today with Creating Places (The Art of World Building)! Get your copy now!

Disclosure: I get commissions for purchases made through links in this website