Augmented Reality with Unity AR Foundation: A practical guide to cross-platform AR development with Unity 2020 and later versions
$36.99
Description
Book Synopsis: Explore the world of augmented reality development with the latest features of Unity and step-by-step tutorial-style examples with easy-to-understand explanations.
Key Features
- Build functional and interactive augmented reality applications using the Unity 3D game engine
- Learn to use Unity's XR and AR components, including AR Foundation and other standard Unity features
- Implement common AR application user experiences needed to build engaging applications
Book Description
Augmented reality applications allow people to interact meaningfully with the real world through digitally enhanced content.
The book starts by helping you set up for AR development, installing the Unity 3D game engine, required packages, and other tools to develop for Android (ARCore) and/or iOS (ARKit) mobile devices. Then we jump right into the building and running AR scenes, learning about AR Foundation components, other Unity features, C# coding, troubleshooting, and testing. We create a framework for building AR applications that manages user interaction modes, user interface panels, and AR onboarding graphics that you will save as a template for reuse in other projects in this book. Using this framework, you will build multiple projects, starting with a virtual photo gallery that lets you place your favorite framed photos on your real-world walls, and interactively edit these virtual objects. Other projects include an educational image tracking app for exploring the solar system, and a fun selfie app to put masks and accessories on your face. The book provides practical advice and best practices that will have you up and running quickly.
By the end of this AR book, you will be able to build your own AR applications, engaging your users in new and innovative ways.
What you will learn
- Discover Unity engine features for building AR applications and games
- Get up to speed with Unity AR Foundation components and the Unity API
- Build a variety of AR projects using best practices and important AR user experiences
- Understand the core concepts of augmented reality technology and development for real-world projects
- Set up your system for AR development and learn to improve your development workflow
- Create an AR user framework with interaction modes and UI, saved as a template for new projects
Who this book is for
This augmented reality book is for game developers interested in adding AR capabilities to their games and apps. The book assumes beginner-level knowledge of Unity development and C# programming, familiarity with 3D graphics, and experience in using existing AR applications. Beginner-level experience in developing mobile applications will be helpful to get the most out of this AR Unity book.
Table of Contents
- Setting Up for AR Development
- Your First AR Scene
- Improving the Developer Workflow
- Creating an AR User Framework
- Using the AR User Framework
- Gallery: Building an AR App
- Gallery: Editing Virtual Objects
- Planets: Tracking Images
- Selfies: Making Funny Faces
Details
Tap into the world of augmented reality development and take your games and apps to the next level with our book, "Augmented Reality with Unity AR Foundation." This practical guide is packed with easy-to-understand explanations and step-by-step tutorial-style examples, ensuring you have all the tools you need to build functional and interactive AR applications using the latest features of Unity and AR Foundation.
With our book, you'll learn how to harness Unity's XR and AR components, including AR Foundation and other standard Unity features, to create immersive and engaging experiences. Whether you're a beginner or an experienced developer, our book provides a framework for building AR applications, covering everything from setting up your development environment to troubleshooting and testing. You'll even discover practical advice and best practices to streamline your development workflow.
Throughout the book, you'll embark on a variety of exciting projects that demonstrate the power of AR technology. From creating a virtual photo gallery to exploring the solar system and even adding masks and accessories to your selfies, our book enables you to unleash your creativity and build your own AR applications. Engage your users in new and innovative ways, transforming their real-world surroundings with digital enhancements.
Whether you're a game developer looking to expand your repertoire or an app developer wanting to incorporate AR capabilities, this book is for you. Don't miss out on the opportunity to be at the forefront of augmented reality development. Get your copy of "Augmented Reality with Unity AR Foundation" now and start creating extraordinary AR experiences today!
Click here to get your copy of "Augmented Reality with Unity AR Foundation" now!
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