3D Environment Design with Blender: Enhance your modeling, texturing, and lighting skills to create realistic 3D scenes
$34.99
Description
Book Synopsis: Save time and effort when building 3D scenes with this essential guide to creating stunning photorealistic 3D environments in Blender
Key Features
- Reveal modeling tricks to make your Blender 3D environments look realistic
- Discover techniques to enhance the photorealism of your scenes while saving time
- Set up realistic lighting in your scenes to make your environment look pleasing to the eye
Book Description
Blender is a powerful tool for creating all kinds of visual assets, but with such power comes complexity. Creating a photorealistic 3D scene seems like a Herculean task for more than 90% of 3D designers, but don’t be discouraged! 3D Environment Design with Blender will get you up and running. This practical guide helps reduce the complexity of 3D environment design, advance your Blender skills, and produce lifelike scenes and animations in a time-efficient manner. You'll start by learning how to fix the most common mistakes 3D designers make with modeling and scale matching that stop them from achieving photorealism. Next, you’ll understand the basics of realistic texturing, efficient unwrapping and achieving photorealistic lighting by turning an actual reference of a wood cabin into a realistic 3D scene. These skills will be used and expanded as you build a realistic 3D environment with natural assets and materials that you’ll create from scratch. Once you’ve developed your natural environment, you’ll advance to creating realistic render shots by applying cool camera features, and compositing tricks that will make your final render look photorealistic and pleasing to the eye. By the end of this book, you'll be able to implement modeling tricks and best practices to make your 3D environments look stunningly lifelike.
What you will learn
- Understand how to avoid the most common modeling mistakes 3D designers make
- Create realistic landscapes using Blender’s built-in A.N.T Landscape add-on
- Build natural assets such as rocks, flowers, plants, and rivers that you can customize and use in a variety of projects
- Create realistic materials such as snow, mud, wood and animated water
- Use the particle system to generate realistic grass, as well as scatter flowers and rocks
- Apply the five lighting rules to achieve great photorealistic results
- Use nodes and materials effectively to produce impressive results
Who this book is for
This book is for 3D environment artists and open-world game designers who have tried designing 3D environments but have trouble finding the right Blender settings. If you feel overwhelmed understanding how nodes and materials work in Blender, this book will simplify it for you and help you achieve photorealism in your environments in no time. Familiarity with the Blender interface is expected to get the most out of this book.
Table of Contents
- Most Common Modeling Mistakes That Prevent You from Achieving Photorealism
- The Basics of Realistic Texturing in Blender
- Efficient Unwrapping and Texturing in Blender
- Creating Realistic Natural Plants in Blender
- Achieve Photorealistic Lighting in Your Environment with Blender
- Creating Realistic Landscapes in Blender
- Creating and Animating Realistic, Natural-Looking Water
- Creating Procedural Mud Material
- Texturing the Landscape with Mud Material
- Creating Natural Assets: Rock
- Creating Realistic Flowers in Blender
- Using Particle System to Scatter Objects in Blender
- Finalizing the Landscape Scene – Lighting, Rendering, and Compositing
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Details
Enhance your modeling, texturing, and lighting skills with 3D Environment Design with Blender. This essential guide will help you create stunning photorealistic 3D scenes, saving you time and effort. Discover modeling tricks that will make your environments look realistic and learn techniques to enhance photorealism while saving time. Set up realistic lighting in your scenes to make your environment visually pleasing. Don't miss out on this opportunity to advance your Blender skills and produce lifelike scenes and animations in a time-efficient manner.
Blender is a powerful tool for creating visual assets, but it can be complex. However, with 3D Environment Design with Blender, you don't have to be discouraged. This practical guide reduces the complexity of 3D environment design and simplifies the process for you. Learn how to fix common mistakes with modeling and scale matching that hinder photorealism. Gain a solid foundation in realistic texturing, efficient unwrapping, and achieving photorealistic lighting. Transform an actual reference of a wood cabin into a realistic 3D scene.
Building upon your skills, you'll create a realistic 3D environment using natural assets and materials that you'll create from scratch. Learn how to create realistic landscapes, rock formations, plants, and rivers that you can customize and use in a variety of projects. Discover the secrets to creating materials such as snow, mud, wood, and animated water. Use the particle system to generate realistic grass and scatter flowers and rocks. Applying the five lighting rules, you'll achieve great photorealistic results. Unlock the power of nodes and materials to produce impressive render results.
By the time you finish reading this book, you'll be equipped with modeling tricks and best practices that will make your 3D environments look stunningly lifelike. Whether you're a 3D environment artist or an open-world game designer, if you've had trouble finding the right Blender settings or understanding nodes and materials, this book is for you. Simplify the process and achieve photorealism in your environments. Don't delay, get started today!
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