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Digital Audio, Video & Photography - Reimagining Characters with Unreal Engine's MetaHuman Creator: Elevate your films with cinema-quality character designs and motion capture animation

Description

Book Synopsis: Discover the power of Unreal Engine 5 and the MetaHuman Creator to develop realistic digital characters, infusing them with full body and facial animation

Key Features

  • Create realistic characters using the MetaHuman Creator using a mixture of preset and custom tools
  • Import your character into Unreal Engine 5 to access more editing options and begin animating it
  • Combine face and body motion capturing to fully animate your digital humans

Book Description

MetaHuman Creator (MHC) is an online, user-friendly 3D design tool for creating highly realistic digital humans that can be animated within Unreal Engine (UE) and enhanced with motion capture technology. This means that filmmakers and game developers now have access to a high quality, affordable solution that was previously only available to specialist studios.

This book will focus on using UE5 and MHC from a filmmaker angle. Firstly, you’ll understand how to use the online MHC to create a digital character, changing its facial structure, body type, and clothing. After that, you’ll learn all the necessary steps to bring the character into UE5 and set it up for animation. Then, using an iPhone and a webcam to capture face and body movements, you’ll mix these motion capture files, refine the animations using the MetaHuman Control Rig, and save these takes to be reused and edited again within the Level Sequencer. On top of that, you’ll learn how to create a rendered video file for film production using both the Level Sequencer and a VR Cinematic Camera. By the end of this book, you’ll have created your own MetaHuman character, as well as face and body motion capture data, and learned the necessary skills to give your future projects further realism and creative control.

What you will learn

  • Create your own bespoke character using MHC
  • Develop custom faces based on real people
  • Utilize Blueprints to take control of your digital character
  • Retarget animations using the Unreal Mannequin
  • Use DeepMotion and Live Link for complete body and face animation
  • Use the Control Rig to refine animations
  • Export and render your character

Who this book is for

This book is for filmmakers and hobbyists who are planning to make a film using Unreal Engine for the first time, having worked in live action or purely digital media previously, either professionally or as a hobby. No experience with Unreal Engine is required, however it is useful to have some knowledge of 3D development applications and concepts like wireframes, skin weights, transform tools, and motion capture. It is recommended that you have access to an iPhone X (or a later model). Alternatively, you can use a free or paid version of Faceware, along with a basic webcam.

Table of Contents

  1. Getting Started with Unreal
  2. Creating Characters in the MetaHuman Interface
  3. Diving into the MetaHuman Blueprint
  4. Retargeting Animations
  5. Retargeting Animations with Mixamo
  6. Adding Motion Capture with DeepMotion
  7. Using the Level Sequencer
  8. Using an iPhone for Facial Motion Capture
  9. Using Faceware for Facial Motion Capture
  10. Blending Animations and Advanced Rendering with the Level Sequencer
  11. Using the Mesh to MetaHuman Plugin

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Details

Are you ready to take your films to the next level? With Unreal Engine's MetaHuman Creator, you can elevate your films with cinema-quality character designs and motion capture animation. Say goodbye to unrealistic digital characters and hello to realistic, lifelike creations that will captivate your audience. Whether you're a filmmaker or game developer, this powerful tool is the game-changer you've been waiting for.

Unlock unlimited creative possibilities with MetaHuman Creator. Create characters with intricate facial structures, customizable body types, and stylish clothing. And the best part? You don't need to be a specialist studio to achieve high-quality results. Embrace the affordable solution that's at your fingertips, and watch your characters come to life.

But it doesn't stop there. Unreal Engine 5 takes your creations even further. Once you've crafted your character with MetaHuman Creator, seamlessly import them into UE5 for access to a wide array of editing options. From there, it's time to unleash your imagination and bring your character to life through animation.

With the combination of face and body motion capture, you'll have full control over your digital humans. Capture every nuance and expression, refining the animations to perfection with the MetaHuman Control Rig. Save, edit, and reuse your animated takes effortlessly, giving you complete creative control over your project.

Ready to see your vision come to life on the big screen? Unreal Engine 5 and MetaHuman Creator offer the tools you need to create stunning cinematic experiences. From the Level Sequencer to the VR Cinematic Camera, you'll be able to render high-quality video files for film production. Don't settle for less when it comes to bringing your stories to life.

Get started on your journey to creating realistic, breathtaking characters with Unreal Engine's MetaHuman Creator. Elevate your films, capture your audience's attention, and leave them in awe of your talent and creativity. Don't miss out on this game-changing opportunity. Grab your copy now and embark on an unforgettable filmmaking adventure.

Disclosure: I get commissions for purchases made through links in this website