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Program Arduino with ease! This thoroughly updated guide shows, step by step, how to quickly program all Arduino models. Programming Arduino: Getting Started with Sketches, Second Edition, features easy to follow explanations, fun examples, and downloadable sample programs. Discover how to write basic sketches, use Arduino’s modified C language, store data, and interface with the Web. You will also get hands-on coverage of C++, library writing, and programming Arduino for the Internet of Things. No prior programming experience is required!
- • Understand Arduino hardware fundamentals
- • Set up the software, power up your Arduino, and start uploading sketches
- • Learn C language basics
- • Add functions, arrays, and strings to your sketches
- • Program Arduino’s digital and analog inputs and outputs
- • Use functions from the standard Arduino library
- • Write sketches that can store data
- • Interface with displays, including OLEDs and LCDs
- • Connect to the Internet and configure Arduino as a Web server
- • Develop interesting programs for the Internet of Things
- • Write your own Arduino libraries and use object oriented programming methods
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Details
Are you new to programming Arduino? Look no further! Programming Arduino: Getting Started with Sketches, Second Edition, is your comprehensive guide to quickly and easily program all Arduino models. This updated edition features step-by-step explanations, fun examples, and downloadable sample programs. Whether you have prior programming experience or not, you can easily understand Arduino hardware fundamentals and start uploading sketches with ease.
Not only does this book cover the basics of C language, but it also teaches you how to add functions, arrays, and strings to your sketches. You’ll learn how to program Arduino’s digital and analog inputs and outputs, using functions from the standard Arduino library. Need to store data? No problem! This book will show you how. You’ll even get hands-on coverage of C++, library writing, and programming Arduino for the Internet of Things.
With Programming Arduino: Getting Started with Sketches, Second Edition, you'll gain the knowledge to interface with displays, such as OLEDs and LCDs. You can even connect your Arduino to the Internet and configure it as a Web server. Imagine the possibilities of developing interesting programs for the Internet of Things! And if you're feeling ambitious, this book also teaches you how to write your own Arduino libraries and use object-oriented programming methods.
Don't miss out on this invaluable resource! Purchase your copy of Programming Arduino: Getting Started with Sketches, Second Edition, today and unlock the full potential of your Arduino project. Click here to buy now!
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