Description
Book Synopsis: Designing Audio Effect Plugins in C++ presents everything you need to know about digital signal processing in an accessible way. Not just another theory-heavy digital signal processing book, nor another dull build-a-generic-database programming book, this book includes fully worked, downloadable code for dozens of professional audio effect plugins and practically presented algorithms. Sections include the basics of audio signal processing, the anatomy of a plugin, AAX, AU and VST3 programming guides; implementation details; and actual projects and code. More than 50 fully coded C++ audio signal-processing objects are included. Start with an intuitive and practical introduction to the digital signal processing (DSP) theory behind audio plug-ins, and quickly move on to plugin implementation, gain knowledge of algorithms on classical, virtual analog, and wave digital filters, delay, reverb, modulated effects, dynamics processing, pitch shifting, nonlinear processing, sample rate conversion and more. You will then be ready to design and implement your own unique plugins on any platform and within almost any host program. This new edition is fully updated and improved and presents a plugin core that allows readers to move freely between application programming interfaces and platforms. Readers are expected to have some knowledge of C++ and high school math.
Details
Looking to dive into the world of audio effect plugin design? Look no further than Designing Audio Effect Plugins in C++. This comprehensive guide is the ultimate resource for mastering digital signal processing in a practical and approachable way. Learn how to create professional audio effect plugins with fully worked, downloadable code and step-by-step algorithms. Whether you're a beginner or seasoned developer, this book has everything you need to succeed.
Take your skills to the next level with in-depth sections on audio signal processing basics, plugin anatomy, and programming guides for AAX, AU, and VST3. With over 50 fully coded C++ objects, you'll gain hands-on experience with classical, virtual analog, wave digital filters, and more. This updated edition allows you to design and implement your own unique plugins on any platform and within any host program. Are you ready to unlock your creativity and make your mark in the audio industry?
Don't miss out on this opportunity to enhance your knowledge and technical expertise. Whether you're a self-taught developer or a student looking to expand your skills, Designing Audio Effect Plugins in C++ is your gateway to success in the world of audio engineering. Take the first step towards creating innovative audio solutions today!
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