e-Learning and the Science of Instruction: Proven Guidelines for Consumers and Designers of Multimedia Learning
$54.26
Description
e-Learning and the Science of Instruction is the ultimate handbook for evidence-based e-learning design. Since the first edition of this book, e-learning has grown to account for at least 40% of all training delivery media. However, digital courses often fail to reach their potential for learning effectiveness and efficiency. This guide provides research-based guidelines on how best to present content with text, graphics, and audio as well as the conditions under which those guidelines are most effective. This updated fourth edition describes the guidelines, psychology, and applications for ways to improve learning through personalization techniques, coherence, animations, and a new chapter on evidence-based game design. The chapter on the Cognitive Theory of Multimedia Learning introduces three forms of cognitive load which are revisited throughout each chapter as the psychological basis for chapter principles. A new chapter on engagement in learning lays the groundwork for in-depth reviews of how to leverage worked examples, practice, online collaboration, and learner control to optimize learning. The updated instructor's materials include a syllabus, assignments, storyboard projects, and test items that you can adapt to your own course schedule and students.
Co-authored by the most productive instructional research scientist in the world, Dr. Richard E. Mayer, this book distills copious e-learning research into a practical manual for improving learning through optimal design and delivery.
Get up to date on the latest e-learning research
Adopt best practices for communicating information effectively
Use evidence-based techniques to engage your learners
Replace popular instructional ideas, such as learning styles, with evidence-based guidelines
Apply evidence-based design techniques to optimize learning games
e-Learning continues to grow as an alternative or adjunct to the classroom, and correspondingly, has become a focus among researchers in learning-related fields. New findings from research laboratories can inform the design and development of e-learning. However, much of this research published in technical journals is inaccessible to those who actually design e-learning material. By collecting the latest evidence into a single volume and translating the theoretical into the practical, e-Learning and the Science of Instruction has become an essential resource for consumers and designers of multimedia learning.
Details
Are you looking to create highly effective and engaging e-learning courses? Look no further! Introducing "e-Learning and the Science of Instruction: Proven Guidelines for Consumers and Designers of Multimedia Learning" - the ultimate handbook for evidence-based e-learning design. With the latest research, design principles, and practical examples, this book is guaranteed to take your e-learning to the next level.
In today's digital age, e-learning has become a prominent method of training delivery, accounting for a staggering 40% of all training media. However, many digital courses fail to reach their full potential in terms of learning effectiveness and efficiency. But fret not! Our guide provides you with research-based guidelines on how to present content using text, graphics, and audio, and explores the optimal conditions for maximum impact.
What sets this fourth edition apart from the rest? We've included a brand new chapter on evidence-based game design, as well as in-depth coverage on personalized learning techniques, coherence, and animations. The Cognitive Theory of Multimedia Learning is discussed extensively throughout the book, providing you with a solid foundation to enhance your teaching methods.
But that's not all! We also tackle the vital topic of learner engagement, offering insights into leveraging worked examples, practice exercises, online collaboration, and learner control to optimize learning outcomes. With our updated instructor's materials, including syllabus, assignments, storyboard projects, and test items, you'll have all the tools you need to tailor your courses to your specific needs and preferences.
Co-authored by renowned instructional research scientist, Dr. Richard E. Mayer, this book consolidates years of e-learning research into a practical manual that will transform your design and delivery strategies. Stay up to date with the latest e-learning research, adopt effective communication techniques, and apply evidence-based design to unlock the full potential of learning games.
Don't miss out on the opportunity to revolutionize your e-learning courses. Get your hands on "e-Learning and the Science of Instruction" today and join the ranks of successful, evidence-based e-learning designers. Click here to grab your copy now!
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