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Digital Audio, Video & Photography - Getting Started in ZBrush: An Introduction to Digital Sculpting and Illustration

Description

Book Synopsis: Getting Started in ZBrush is a gentle introduction to ZBrush, today’s premier digital sculpting program. Beginning with the fundamentals of digital sculpting as well as a thorough introduction to the user interface, Getting Started in ZBrush will have you creating a variety of professional-level 3D models in no-time. More than just another button-pushing manual, this comprehensive guide is packed with start-to-finish projects that ease you into the workflow of the program, while at the same time providing tips and tricks that will allow you to achieve certain tasks much more quickly. After progressing through the tutorials, you will be shown how to customize brushes, materials, scripts, and the interface so that you can utilize these tools to their full advantage. Special consideration is given to ZBrush’s integration plug-ins with Maya and 3ds Max, allowing you to properly import and export your models in all programs. Texturing, painting, mapping, decimation, baking, and topology are also fully covered so your Zbrush creations can come to life without sacrificing that high–resolution look. Ease your way into this complex subject with this straight-forward approach to ZBrushPerfect your technique with step-by-step tutorials that allow you to create high res models from start to finish.Expand your knowledge by visiting the companion website, which features video demonstrations, project files, texture and model files, scripts, customized menus, brushes, and additional resources.

Details

Are you ready to take your digital sculpting and illustration skills to the next level? Look no further than Getting Started in ZBrush: An Introduction to Digital Sculpting and Illustration. With this comprehensive guide, you'll be sculpting professional-level 3D models in no time.

What sets this book apart is its hands-on approach. Unlike other manuals, Getting Started in ZBrush doesn't just teach you the basics - it takes you through start-to-finish projects that will help you master the program's workflow. Along the way, you'll also learn countless tips and tricks that will save you time and allow you to achieve impressive results.

To truly unlock the power of ZBrush, customization is key. That's why this book will show you how to customize brushes, materials, scripts, and the interface itself. With these tools at your disposal, you'll be able to take full advantage of everything this premier digital sculpting program has to offer.

And it doesn't stop there. Getting Started in ZBrush goes beyond ZBrush itself, exploring its integration with Maya and 3ds Max. You'll learn how to seamlessly import and export your models, ensuring a smooth workflow across multiple programs.

But creating lifelike models is about more than just sculpting. This book covers everything from texturing and painting to mapping, decimation, baking, and topology. By covering these essential techniques, you'll be able to bring your ZBrush creations to life while maintaining that stunning high-resolution look.

Ready to dive into the world of ZBrush? Start your journey with Getting Started in ZBrush: An Introduction to Digital Sculpting and Illustration. Perfect your technique with step-by-step tutorials, expand your knowledge with video demonstrations, and access project files and additional resources on the companion website. Don't miss out on this opportunity to become a master of digital sculpting and illustration.

Get started today!

Disclosure: I get commissions for purchases made through links in this website